using System;
using System.Collections.Generic;
using System.Text;

namespace Evolution.Engine.Keymapping
{
    public class Movements
    {
        public const string Forward = "Forward";
        public const string Backward = "Backward";
        public const string Left = "Left";
        public const string Right = "Right";
        public const string StraveLeft = "StraveLeft";
        public const string StraveRight = "StraveRight";
        public const string Jump = "Jump";
        public const string Action = "Action";
        public const string Block = "Block";

        public const string Exit = "Exit";
        public const string Back = "Back";
    }
}
